Digital games have become an integral part of the lives of children and young people. Whether PC, console, tablet or smartphone: almost 70% of all young people in the world play daily to several times a week. In the case of children, over 50% already play at least once a week. The trend is rising.
So why not try to bring a piece of this world to school? How can the fascination emanating from the medium of computer games be constructively linked with existing educational content?